# Mob Limiter

The Mob Limiter automatically detects mobs within a particular radius, and removes them depending on the rules set below. This is in place to prevent lag and make it fair for everyone to play on an equal field. ▸Try the following to avoid having your mobs despawning: ➥ Nametagging your mobs ➥ Spacing out your mobs, so they are not in the same radius.

> **NOTE**: The radius is X blocks for each mob. This means to properly space out your mob counts, it needs to be double the radius for the mob. - **Example**: If you want more than 40 villagers, you need the next group of villagers to be **100** blocks away from the other group, allowing for a 50 block radius around both groups individually.

## <span aria-expanded="false" class="_75abce0dd8453367-emojiContainer _75abce0dd8453367-emojiContainerClickable" role="button" tabindex="0">![:report:](https://cdn.discordapp.com/emojis/1254979973073076356.webp?size=56)</span> Mob Limiter Rules <span aria-expanded="false" class="_75abce0dd8453367-emojiContainer _75abce0dd8453367-emojiContainerClickable" role="button" tabindex="0">![:report:](https://cdn.discordapp.com/emojis/1254979973073076356.webp?size=56)</span>

➥ **All Entities**

> Max 15 in a radius of 4 blocks

➥ **Villagers**

> Max 40 in a radius of 50 blocks

➥ **Pigs**, **Cows**, **Chickens**, **Sheep**

> Max 10 in a radius of 20 blocks

➥ **Sheep**

> Max 7 in a radius of 50 blocks

➥ **Zombies**, **Skeletons**, **Spiders**, **Cave Spiders**, **Blazes**

> Max 10 in a radius of 6 blocks

➥ **Drowned**

> Max 5 in a radius of 25 blocks

➥ **Creeper**

> Max 3 in a radius of 50 blocks

➥ **Zombified Piglins**

> Max 3 in a radius of 50 blocks

➥ **Phantoms**

> Max 2 in a radius of 25 blocks

➥ **Turtles**

> Max 10 in a radius of 5 blocks